前缀和
LC 303. Range Sum Query - Immutable 区域和检索 - 数组不可变
https://leetcode.com/problems/range-sum-query-immutable/
type NumArray struct { sums []int } func Constructor(nums []int) NumArray { sums := make([]int, len(nums)) sums[0] = nums[0] for i := 1; i < len(nums); i++ { sums[i] = sums[i-1] + nums[i] } return NumArray{sums} } func (this *NumArray) SumRange(left int, right int) int { if left == 0 { return this.sums[right] } return this.sums[right] - this.sums[left-1] } /** * Your NumArray object will be instantiated and called as such: * obj := Constructor(nums); * param_1 := obj.SumRange(left,right); */
LC 304. Range Sum Query 2D - Immutable 二维区域和检索 - 矩阵不可变
https://leetcode.com/problems/range-sum-query-2d-immutable/
type NumMatrix struct { sums [][]int } func Constructor(matrix [][]int) NumMatrix { sums := make([][]int, len(matrix)+1) sums[0] = make([]int, len(matrix[0])+1) for i := range matrix { sums[i+1] = make([]int, len(matrix[0])+1) for j := range matrix[i] { sums[i+1][j+1] = sums[i+1][j] + matrix[i][j] } } // fmt.Println(sums) for i := range matrix { for j := range matrix[i] { sums[i+1][j+1] += sums[i][j+1] } } // for i := range sums { // for j := range sums[i] { // fmt.Printf("%2d ", sums[i][j]) // } // fmt.Println() // } return NumMatrix { sums } } func (this *NumMatrix) SumRegion(row1 int, col1 int, row2 int, col2 int) int { return this.sums[row2+1][col2+1] - this.sums[row1][col2+1] - this.sums[row2+1][col1] + this.sums[row1][col1] } /** * Your NumMatrix object will be instantiated and called as such: * obj := Constructor(matrix); * param_1 := obj.SumRegion(row1,col1,row2,col2); */
双指针数组
LC 88. Merge Sorted Array 合并两个有序数组
https://leetcode.com/problems/merge-sorted-array/
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